CyberInvaders/assets/players/Soldier.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/players/soldier.png" type="Texture" id=1]
[ext_resource path="res://src/players/Soldier.gd" type="Script" id=2]
[sub_resource type="CapsuleShape2D" id=1]
radius = 8.0
height = 6.0
[node name="Soldier" type="KinematicBody2D"]
collision_mask = 6
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -4 )
texture = ExtResource( 1 )
[node name="Body" type="CollisionShape2D" parent="."]
position = Vector2( 0, 3 )
rotation = 1.5708
shape = SubResource( 1 )