[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/players/soldier.png" type="Texture" id=1] [ext_resource path="res://src/players/Soldier.gd" type="Script" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 8.0 height = 6.0 [node name="Soldier" type="KinematicBody2D"] collision_mask = 6 script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -4 ) texture = ExtResource( 1 ) [node name="Body" type="CollisionShape2D" parent="."] position = Vector2( 0, 3 ) rotation = 1.5708 shape = SubResource( 1 )