[gd_scene load_steps=7 format=2] [ext_resource path="res://assets/misc/SimpleGunShot.png" type="Texture" id=1] [ext_resource path="res://assets/misc/Hitbox.tscn" type="PackedScene" id=2] [ext_resource path="res://src/misc/SimpleGunShot.gd" type="Script" id=3] [ext_resource path="res://assets/misc/Hurtbox.tscn" type="PackedScene" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 1.00781, 1.99957 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 1, 2 ) [node name="SimpleGunShot" type="KinematicBody2D"] collision_mask = 20 script = ExtResource( 3 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="GunShotHitbox" parent="." instance=ExtResource( 2 )] visible = false collision_mask = 20 [node name="CollisionShape2D" parent="GunShotHitbox" index="0"] shape = SubResource( 1 ) [node name="GunShotHurtbox" parent="." instance=ExtResource( 5 )] collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D2" type="CollisionShape2D" parent="GunShotHurtbox"] shape = SubResource( 2 ) [connection signal="body_entered" from="GunShotHitbox" to="." method="_on_GunShotHitbox_body_entered"] [connection signal="body_entered" from="GunShotHurtbox" to="." method="_on_Hurtbox_body_entered"] [editable path="GunShotHitbox"]