Script clean up

master
Davide Polonio 2021-01-10 18:00:44 +01:00
parent cbe36a2e8d
commit bffaf5876d
1 changed files with 1 additions and 10 deletions

View File

@ -1,18 +1,10 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://assets/misc/SimpleGunShot.png" type="Texture" id=1]
[ext_resource path="res://assets/misc/Hitbox.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/misc/SimpleGunShot.gd" type="Script" id=3]
[ext_resource path="res://assets/misc/Hurtbox.tscn" type="PackedScene" id=5]
[sub_resource type="GDScript" id=3]
script/source = "extends Area2D
func _on_Hitbox_area_entered(area):
print(\"hit\")
queue_free() # remove myself
"
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 1.00781, 1.99957 )
@ -29,7 +21,6 @@ texture = ExtResource( 1 )
[node name="GunShotHitbox" parent="." instance=ExtResource( 2 )]
visible = false
collision_mask = 20
script = SubResource( 3 )
[node name="CollisionShape2D" parent="GunShotHitbox" index="0"]
shape = SubResource( 1 )